Introduction and Overview
The (T)inting validation string is used to apply a simple tint to an icon. Select 1 only supported tint type 0 for the sprite. Under Select 2, the tint included the text and could be combined with faded and selected icons. Under Select 3, problems with tints 'bleeding' into other sprites have been corrected and the tint types have been extended to use the ColourMap module.
Technical Details
The general form of the tint validation is :
T<type>,<parameters>
Where <type> is the decimal ColourMap type, as defined in the documentation for the Colour Map module. <parameters> consists of a comma separated list of hexadecimal values to pass to the ColourMap module for the ColourMap type.
Under Select 1 and 2, only type 0 was supported, and then in a modified form of the above :
T0,BBGGRR
Where BBGGRR describes the colour to blend 50% to. This form is still supported, but it is recommended that clients use the fully specified form of this tint :
T0,BBGGRR00,80
Effective: Wimp 4.90